//go:build !windows && !linux // +build !windows,!linux package gui import ( "fyne.io/fyne/v2" "fyne.io/fyne/v2/canvas" "fyne.io/fyne/v2/widget" ) func DownloadFFmpeg(donwloadFFmpeg func(progressBar *widget.ProgressBar, progressMessage *canvas.Text) error) fyne.CanvasObject { return container.NewVBox() }