Refactor localization system and migrate to Fyne's built-in support

Replaced the `i18n` and `toml` dependencies with Fyne's built-in language system for localization management. Updated the `Localizer` implementation to handle translations using JSON files and embed functionality. Simplified language selection and persisted settings via Fyne's preferences API.
This commit is contained in:
2025-06-01 15:20:33 +05:00
parent d69767f5e9
commit 3241b88158
40 changed files with 917 additions and 1869 deletions

View File

@@ -8,7 +8,6 @@ import (
"fyne.io/fyne/v2/container"
"fyne.io/fyne/v2/theme"
"fyne.io/fyne/v2/widget"
"github.com/nicksnyder/go-i18n/v2/i18n"
"image/color"
"io"
"regexp"
@@ -209,9 +208,7 @@ func (p Progress) Run(stdOut io.ReadCloser, stdErr io.ReadCloser) error {
if isProcessCompleted == false {
if len(errorText) == 0 {
errorText = p.localizerService.GetMessage(&i18n.LocalizeConfig{
MessageID: "errorConverter",
})
errorText = p.localizerService.GetMessage("errorConverter")
}
return errors.New(errorText)
}
@@ -227,15 +224,9 @@ type BlockProgressbarStatusesText struct {
func GetBlockProgressbarStatusesText(localizerService LocalizerContract) *BlockProgressbarStatusesText {
statusesText := &BlockProgressbarStatusesText{
inProgress: localizerService.GetMessage(&i18n.LocalizeConfig{
MessageID: "inProgressQueue",
}),
completed: localizerService.GetMessage(&i18n.LocalizeConfig{
MessageID: "completedQueue",
}),
error: localizerService.GetMessage(&i18n.LocalizeConfig{
MessageID: "errorQueue",
}),
inProgress: localizerService.GetMessage("inProgressQueue"),
completed: localizerService.GetMessage("completedQueue"),
error: localizerService.GetMessage("errorQueue"),
}
localizerService.AddChangeCallback("inProgressQueue", func(text string) {