Refactor localization system and migrate to Fyne's built-in support

Replaced the `i18n` and `toml` dependencies with Fyne's built-in language system for localization management. Updated the `Localizer` implementation to handle translations using JSON files and embed functionality. Simplified language selection and persisted settings via Fyne's preferences API.
This commit is contained in:
2025-06-01 15:20:33 +05:00
parent d69767f5e9
commit 3241b88158
40 changed files with 917 additions and 1869 deletions

13
main.go
View File

@@ -10,7 +10,6 @@ import (
"git.kor-elf.net/kor-elf/gui-for-ffmpeg/menu"
"git.kor-elf.net/kor-elf/gui-for-ffmpeg/setting"
"git.kor-elf.net/kor-elf/gui-for-ffmpeg/theme"
"golang.org/x/text/language"
)
var application kernel.AppContract
@@ -25,12 +24,6 @@ func init() {
Icon: iconResource,
}
localizerService, err := kernel.NewLocalizer("languages", language.Russian)
if err != nil {
kernel.PanicErrorLang(err, appMetadata)
return
}
ffPathUtilities = &kernel.FFPathUtilities{FFmpeg: "", FFprobe: "", FFplay: ""}
convertorService := kernel.NewService(ffPathUtilities)
ffplayService := kernel.NewFFplay(ffPathUtilities)
@@ -38,7 +31,6 @@ func init() {
queue := kernel.NewQueueList()
application = kernel.NewApp(
appMetadata,
localizerService,
queue,
ffplayService,
convertorService,
@@ -71,12 +63,11 @@ func main() {
themeRepository := theme.NewRepository(settingRepository)
themeService := theme.NewTheme(application, themeRepository)
localizerRepository := localizer.NewRepository(settingRepository)
menuView := menu.NewView(application)
menuSettingView := menu.NewViewSetting(application, themeService)
mainMenu := handler.NewMenuHandler(application, convertorHandler, menuView, menuSettingView, localizerView, localizerRepository, themeService)
mainMenu := handler.NewMenuHandler(application, convertorHandler, menuView, menuSettingView, localizerView, themeService)
mainHandler := handler.NewMainHandler(application, convertorHandler, mainMenu, localizerRepository)
mainHandler := handler.NewMainHandler(application, convertorHandler, mainMenu)
mainHandler.Start()
application.GetWindow().SetMainMenu(mainMenu.GetMainMenu())