I fixed it in OS Windows so that the console window would not appear.
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@ -201,6 +201,7 @@ func (s Convertor) ChangeFFprobePath(path string) (bool, error) {
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func (s Convertor) GetSupportFormats() (encoder.ConvertorFormatsContract, error) {
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func (s Convertor) GetSupportFormats() (encoder.ConvertorFormatsContract, error) {
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formats := encoder.NewConvertorFormats()
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formats := encoder.NewConvertorFormats()
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cmd := exec.Command(s.ffPathUtilities.FFmpeg, "-encoders")
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cmd := exec.Command(s.ffPathUtilities.FFmpeg, "-encoders")
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helper.PrepareBackgroundCommand(cmd)
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stdOut, err := cmd.StdoutPipe()
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stdOut, err := cmd.StdoutPipe()
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if err != nil {
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if err != nil {
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