Add initial implementations for encoder handling and conversion logic

Introduce encoder modules for various codecs and formats (e.g., h264_nvenc, libx264, libmp3lame). Add `Convertor` logic to retrieve supported formats via FFmpeg utilities and manage encoders for audio, video, and image processing.
This commit is contained in:
2025-06-08 17:26:17 +05:00
parent 6c0abac1c5
commit 9cdfa18fc8
42 changed files with 1242 additions and 7 deletions

View File

@@ -1,6 +1,7 @@
package ffmpeg
import (
"bufio"
"errors"
"fyne.io/fyne/v2/lang"
"git.kor-elf.net/kor-elf/gui-for-ffmpeg/internal/utils"
@@ -10,6 +11,7 @@ import (
type FFmpegContract interface {
GetPath() string
GetEncoders(scanner func(scanner *bufio.Reader)) error
}
type ffmpeg struct {
@@ -38,6 +40,26 @@ func (f *ffmpeg) GetPath() string {
return f.path
}
func (f *ffmpeg) GetEncoders(scanner func(scanner *bufio.Reader)) error {
cmd := exec.Command(f.path, "-encoders")
utils.PrepareBackgroundCommand(cmd)
stdOut, err := cmd.StdoutPipe()
if err != nil {
return err
}
err = cmd.Start()
if err != nil {
return err
}
scannerErr := bufio.NewReader(stdOut)
scanner(scannerErr)
return cmd.Wait()
}
func checkFFmpegPath(path string) (bool, error) {
cmd := exec.Command(path, "-version")
utils.PrepareBackgroundCommand(cmd)