Leonid Nikitin 394824ce88
Add layout system and file selection logic
Introduce a new layout system for managing main window content and tabs. Integrate file selection and drag-and-drop functionality for adding files to the conversion list, with automatic tab switching to "Added Files". Refactor existing components to support these features.
2025-06-07 23:44:47 +05:00

140 lines
3.1 KiB
Go

package convertor
import (
"fyne.io/fyne/v2"
"fyne.io/fyne/v2/canvas"
"fyne.io/fyne/v2/container"
"fyne.io/fyne/v2/theme"
"fyne.io/fyne/v2/widget"
"git.kor-elf.net/kor-elf/gui-for-ffmpeg/internal/ffmpeg"
)
type ItemsToConvertContract interface {
Add(file *ffmpeg.File)
Clear()
GetItems() map[int]ItemToConvertContract
GetItemsContainer() *fyne.Container
AfterAddingQueue()
GetIsAutoRemove() bool
SetIsAutoRemove(isAutoRemove bool)
}
type itemsToConvert struct {
ffmpeg ffmpeg.UtilitiesContract
nextId int
items map[int]ItemToConvertContract
itemsContainer *fyne.Container
isAutoRemove bool
}
func NewItemsToConvert(ffmpeg ffmpeg.UtilitiesContract) ItemsToConvertContract {
return &itemsToConvert{
ffmpeg: ffmpeg,
nextId: 0,
items: map[int]ItemToConvertContract{},
itemsContainer: container.NewVBox(),
isAutoRemove: true,
}
}
func (items *itemsToConvert) GetItemsContainer() *fyne.Container {
return items.itemsContainer
}
func (items *itemsToConvert) Add(file *ffmpeg.File) {
nextId := items.nextId
var content *fyne.Container
var buttonPlay *widget.Button
buttonPlay = widget.NewButtonWithIcon("", theme.Icon(theme.IconNameMediaPlay), func() {
buttonPlay.Disable()
go func() {
ffplay, err := items.ffmpeg.GetFFplay()
if err != nil {
fyne.Do(func() {
buttonPlay.Enable()
})
return
}
_ = ffplay.Play(file)
fyne.Do(func() {
buttonPlay.Enable()
})
}()
})
buttonRemove := widget.NewButtonWithIcon("", theme.Icon(theme.IconNameDelete), func() {
items.itemsContainer.Remove(content)
items.itemsContainer.Refresh()
delete(items.items, nextId)
})
buttonRemove.Importance = widget.DangerImportance
content = container.NewVBox(
container.NewBorder(
nil,
nil,
buttonPlay,
buttonRemove,
container.NewHScroll(widget.NewLabel(file.Name)),
),
container.NewHScroll(widget.NewLabel(file.Path)),
container.NewPadded(),
canvas.NewLine(theme.Color(theme.ColorNameFocus)),
container.NewPadded(),
)
items.itemsContainer.Add(content)
items.items[nextId] = newItemToConvert(file, content)
items.nextId++
}
func (items *itemsToConvert) GetIsAutoRemove() bool {
return items.isAutoRemove
}
func (items *itemsToConvert) SetIsAutoRemove(isAutoRemove bool) {
items.isAutoRemove = isAutoRemove
}
func (items *itemsToConvert) GetItems() map[int]ItemToConvertContract {
return items.items
}
func (items *itemsToConvert) AfterAddingQueue() {
if items.isAutoRemove {
items.Clear()
}
}
func (items *itemsToConvert) Clear() {
items.itemsContainer.RemoveAll()
items.items = map[int]ItemToConvertContract{}
}
type ItemToConvertContract interface {
GetFile() *ffmpeg.File
GetContent() *fyne.Container
}
type itemToConvert struct {
file *ffmpeg.File
content *fyne.Container
}
func newItemToConvert(file *ffmpeg.File, content *fyne.Container) ItemToConvertContract {
return &itemToConvert{
file: file,
content: content,
}
}
func (item *itemToConvert) GetFile() *ffmpeg.File {
return item.file
}
func (item *itemToConvert) GetContent() *fyne.Container {
return item.content
}