gui-for-ffmpeg/kernel/localizer.go
Leonid Nikitin 3241b88158
Refactor localization system and migrate to Fyne's built-in support
Replaced the `i18n` and `toml` dependencies with Fyne's built-in language system for localization management. Updated the `Localizer` implementation to handle translations using JSON files and embed functionality. Simplified language selection and persisted settings via Fyne's preferences API.
2025-06-01 15:20:33 +05:00

195 lines
4.5 KiB
Go

package kernel
import (
"embed"
"encoding/json"
"fyne.io/fyne/v2"
"fyne.io/fyne/v2/lang"
"golang.org/x/text/language"
)
//go:embed translations
var translations embed.FS
var supportedLanguages = map[string]Lang{
"ru": {Code: "ru", Title: "Русский"},
"kk": {Code: "kk", Title: "Қазақ Тілі"},
"en": {Code: "en", Title: "English"},
}
type LocalizerContract interface {
IsStartWithLanguageSelection() bool
GetMessage(key string, data ...any) string
GetLanguages() []Lang
GetCurrentLanguage() Lang
SetCurrentLanguage(selectLang Lang, isSaveSetting bool) error
AddChangeCallback(messageID string, callback func(text string))
}
type Lang struct {
Code string
Title string
}
type changeCallback struct {
messageID string
callback func(text string)
}
type Localizer struct {
setting SettingLanguageContract
currentLang Lang
changeCallbacks map[int]*changeCallback
isStartWithLanguageSelection bool
}
func newLocalizer(app fyne.App) (*Localizer, error) {
setting := newSettingLanguage(app)
currentLanguage, isLanguageNotSupported := setting.GetLang()
localizer := &Localizer{
setting: setting,
changeCallbacks: map[int]*changeCallback{},
isStartWithLanguageSelection: isLanguageNotSupported,
}
err := localizer.SetCurrentLanguage(currentLanguage, false)
if err != nil {
return nil, err
}
return localizer, nil
}
func (l *Localizer) IsStartWithLanguageSelection() bool {
return l.isStartWithLanguageSelection
}
func (l *Localizer) GetMessage(key string, data ...any) string {
return lang.L(key, data...)
}
func (l *Localizer) GetLanguages() []Lang {
return getLanguages()
}
func (l *Localizer) GetCurrentLanguage() Lang {
return l.currentLang
}
func (l *Localizer) SetCurrentLanguage(selectLang Lang, isSaveSetting bool) error {
l.currentLang = selectLang
translationsData, err := l.getTranslations(selectLang)
if err != nil {
return err
}
name := lang.SystemLocale().LanguageString()
err = lang.AddTranslations(fyne.NewStaticResource(name+".json", translationsData))
if err != nil {
return err
}
if isSaveSetting {
l.setting.SetLang(selectLang)
}
l.eventSetCurrentLanguage()
return nil
}
func (l *Localizer) AddChangeCallback(messageID string, callback func(text string)) {
l.changeCallbacks[len(l.changeCallbacks)] = &changeCallback{messageID: messageID, callback: callback}
}
func (l *Localizer) eventSetCurrentLanguage() {
for _, changeCallback := range l.changeCallbacks {
text := l.GetMessage(changeCallback.messageID)
changeCallback.callback(text)
}
}
func (l *Localizer) getTranslations(language Lang) ([]byte, error) {
baseJson, err := translations.ReadFile("translations/base." + language.Code + ".json")
if err != nil {
return nil, err
}
appJson, err := translations.ReadFile("translations/app." + language.Code + ".json")
if err != nil {
return nil, err
}
return l.mergeTranslations(baseJson, appJson)
}
func (l *Localizer) mergeTranslations(baseJson []byte, appJson []byte) ([]byte, error) {
base := map[string]interface{}{}
custom := map[string]interface{}{}
err := json.Unmarshal(baseJson, &base)
if err != nil {
return nil, err
}
err = json.Unmarshal(appJson, &custom)
if err != nil {
return nil, err
}
for k, v := range custom {
base[k] = v
}
return json.Marshal(base)
}
func getLanguages() []Lang {
items := []Lang{}
for _, item := range supportedLanguages {
items = append(items, item)
}
return items
}
type SettingLanguageContract interface {
GetLang() (currentLang Lang, isLanguageNotSupported bool)
SetLang(language Lang)
}
type SettingLanguage struct {
app fyne.App
}
func newSettingLanguage(app fyne.App) *SettingLanguage {
return &SettingLanguage{
app: app,
}
}
func (s *SettingLanguage) GetLang() (currentLang Lang, isLanguageNotSupported bool) {
languageCode := s.app.Preferences().String("language")
currentLang = supportedLanguages["ru"]
if languageCode == "" {
languageTag, err := language.Parse(lang.SystemLocale().LanguageString())
if err != nil {
return currentLang, true
}
base, _ := languageTag.Base()
languageCode = base.String()
}
if findLang, ok := findSupportedLanguage(languageCode); ok {
return findLang, false
}
return currentLang, true
}
func (s *SettingLanguage) SetLang(language Lang) {
s.app.Preferences().SetString("language", language.Code)
}
func findSupportedLanguage(code string) (Lang, bool) {
lang, ok := supportedLanguages[code]
return lang, ok
}