Leonid Nikitin 57637606c0
Revive the right block of the program
Moved the right part of the program from the old version. Slightly reworked the structure.
2025-06-07 21:27:55 +05:00

149 lines
2.8 KiB
Go

package convertor
import "errors"
type Queue struct {
Setting *ConvertSetting
Status StatusContract
Error error
}
type StatusContract interface {
Name() string
Ordinal() int
}
const (
Waiting = iota
InProgress
Completed
Error
)
type StatusType uint
var statusTypeStrings = []string{
"waiting",
"inProgress",
"completed",
"error",
}
func (status StatusType) Name() string {
return statusTypeStrings[status]
}
func (status StatusType) Ordinal() int {
return int(status)
}
type QueueListenerContract interface {
AddQueue(key int, queue *Queue)
ChangeQueue(key int, queue *Queue)
RemoveQueue(key int, status StatusContract)
}
type QueueListContract interface {
AddListener(queueListener QueueListenerContract)
GetItems() map[int]*Queue
Add(setting *ConvertSetting)
EventChangeQueue(key int, queue *Queue)
Remove(key int)
GetItem(key int) (*Queue, error)
Next() (key int, queue *Queue)
}
type queueList struct {
currentKey int
items map[int]*Queue
queue map[int]int
queueListener map[int]QueueListenerContract
}
func NewQueueList() QueueListContract {
return &queueList{
currentKey: 0,
items: map[int]*Queue{},
queueListener: map[int]QueueListenerContract{},
}
}
func (l *queueList) GetItems() map[int]*Queue {
return l.items
}
func (l *queueList) Add(setting *ConvertSetting) {
queue := Queue{
Setting: setting,
Status: StatusType(Waiting),
}
l.currentKey += 1
l.items[l.currentKey] = &queue
l.queue[l.currentKey] = l.currentKey
l.eventAdd(l.currentKey, &queue)
}
func (l *queueList) EventChangeQueue(key int, queue *Queue) {
l.eventChange(key, queue)
}
func (l *queueList) Remove(key int) {
if _, ok := l.queue[key]; ok {
delete(l.queue, key)
}
if _, ok := l.items[key]; ok {
status := l.items[key].Status
l.eventRemove(key, status)
delete(l.items, key)
}
}
func (l *queueList) GetItem(key int) (*Queue, error) {
if item, ok := l.items[key]; ok {
return item, nil
}
return nil, errors.New("key not found")
}
func (l *queueList) AddListener(queueListener QueueListenerContract) {
l.queueListener[len(l.queueListener)] = queueListener
}
func (l *queueList) Next() (key int, queue *Queue) {
statusWaiting := StatusType(Waiting)
for key, queueId := range l.queue {
if queue, ok := l.items[queueId]; ok {
if queue.Status == statusWaiting {
return queueId, queue
}
}
if _, ok := l.queue[key]; ok {
delete(l.queue, key)
}
}
return -1, nil
}
func (l *queueList) eventAdd(key int, queue *Queue) {
for _, listener := range l.queueListener {
listener.AddQueue(key, queue)
}
}
func (l *queueList) eventChange(key int, queue *Queue) {
for _, listener := range l.queueListener {
listener.ChangeQueue(key, queue)
}
}
func (l *queueList) eventRemove(key int, status StatusContract) {
for _, listener := range l.queueListener {
listener.RemoveQueue(key, status)
}
}