Leonid Nikitin 306383449a
Add FFplay support to the application
Integrated FFplay functionality across the application. This includes support for setting up the FFplay path and invoking FFplay for media playback.
2025-05-19 22:49:09 +05:00

90 lines
2.2 KiB
Go

package kernel
import (
"fyne.io/fyne/v2"
"fyne.io/fyne/v2/dialog"
"git.kor-elf.net/kor-elf/gui-for-ffmpeg/helper"
"time"
)
type WindowContract interface {
SetContent(content fyne.CanvasObject)
SetMainMenu(menu *fyne.MainMenu)
NewFileOpen(callback func(fyne.URIReadCloser, error), location fyne.ListableURI) *dialog.FileDialog
NewFolderOpen(callback func(fyne.ListableURI, error), location fyne.ListableURI) *dialog.FileDialog
SetOnDropped(callback func(position fyne.Position, uris []fyne.URI))
ShowAndRun()
GetLayout() LayoutContract
}
type Window struct {
windowFyne fyne.Window
layout LayoutContract
}
func newWindow(w fyne.Window, layout LayoutContract) Window {
windowSize := fyne.Size{Width: 1039, Height: 599}
w.Resize(windowSize)
w.CenterOnScreen()
fyne.Do(func() {
/**
* Bug fixed.
* When starting the program, sometimes the window was displayed incorrectly.
*/
windowSize.Width += 1
windowSize.Height += 1
time.Sleep(time.Millisecond * 500)
w.Resize(windowSize)
})
return Window{
windowFyne: w,
layout: layout,
}
}
func (w Window) SetContent(content fyne.CanvasObject) {
fyne.Do(func() {
w.windowFyne.SetContent(w.layout.SetContent(content))
})
}
func (w Window) NewFileOpen(callback func(fyne.URIReadCloser, error), location fyne.ListableURI) *dialog.FileDialog {
fileDialog := dialog.NewFileOpen(callback, w.windowFyne)
helper.FileDialogResize(fileDialog, w.windowFyne)
fileDialog.Show()
if location != nil {
fileDialog.SetLocation(location)
}
return fileDialog
}
func (w Window) NewFolderOpen(callback func(fyne.ListableURI, error), location fyne.ListableURI) *dialog.FileDialog {
fileDialog := dialog.NewFolderOpen(callback, w.windowFyne)
helper.FileDialogResize(fileDialog, w.windowFyne)
fileDialog.Show()
if location != nil {
fileDialog.SetLocation(location)
}
return fileDialog
}
func (w Window) SetMainMenu(menu *fyne.MainMenu) {
w.windowFyne.SetMainMenu(menu)
}
func (w Window) ShowAndRun() {
w.windowFyne.ShowAndRun()
}
func (w Window) GetLayout() LayoutContract {
return w.layout
}
func (w Window) SetOnDropped(callback func(position fyne.Position, uris []fyne.URI)) {
fyne.Do(func() {
w.windowFyne.SetOnDropped(callback)
})
}