gui-for-ffmpeg/kernel/items_to_convert.go
Leonid Nikitin 84b36dd29e
Make it possible to drag and drop multiple files
It is now possible to add multiple files before sending them to the processing queue.
2025-05-25 01:25:40 +05:00

152 lines
3.7 KiB
Go

package kernel
import (
"fyne.io/fyne/v2"
"fyne.io/fyne/v2/canvas"
"fyne.io/fyne/v2/container"
"fyne.io/fyne/v2/theme"
"fyne.io/fyne/v2/widget"
"github.com/nicksnyder/go-i18n/v2/i18n"
)
type ItemsToConvertContract interface {
Add(file *File)
GetItems() map[int]ItemToConvertContract
AfterAddingQueue()
}
type ItemsToConvert struct {
nextId int
items map[int]ItemToConvertContract
itemsContainer *fyne.Container
ffplayService FFplayContract
isAutoRemove bool
}
func NewItemsToConvert(itemsContainer *fyne.Container, ffplayService FFplayContract, localizerService LocalizerContract) *ItemsToConvert {
containerForItems := container.NewVBox()
ItemsToConvert := &ItemsToConvert{
nextId: 0,
items: map[int]ItemToConvertContract{},
itemsContainer: containerForItems,
ffplayService: ffplayService,
isAutoRemove: true,
}
line := canvas.NewLine(theme.Color(theme.ColorNameFocus))
line.StrokeWidth = 5
checkboxAutoRemove := widget.NewCheck(localizerService.GetMessage(&i18n.LocalizeConfig{
MessageID: "autoClearAfterAddingToQueue",
}), func(checked bool) {
ItemsToConvert.isAutoRemove = checked
})
checkboxAutoRemove.SetChecked(ItemsToConvert.isAutoRemove)
localizerService.AddChangeCallback("autoClearAfterAddingToQueue", func(text string) {
checkboxAutoRemove.Text = text
})
buttonClear := widget.NewButton(localizerService.GetMessage(&i18n.LocalizeConfig{
MessageID: "clearAll",
}), func() {
ItemsToConvert.clear()
})
buttonClear.Importance = widget.DangerImportance
localizerService.AddChangeCallback("clearAll", func(text string) {
buttonClear.Text = text
})
itemsContainer.Add(container.NewVBox(
container.NewPadded(),
container.NewBorder(nil, nil, nil, buttonClear, container.NewHScroll(checkboxAutoRemove)),
container.NewPadded(),
line,
container.NewPadded(),
containerForItems,
))
return ItemsToConvert
}
func (items *ItemsToConvert) Add(file *File) {
nextId := items.nextId
var content *fyne.Container
var buttonPlay *widget.Button
buttonPlay = widget.NewButtonWithIcon("", theme.Icon(theme.IconNameMediaPlay), func() {
buttonPlay.Disable()
go func() {
_ = items.ffplayService.Run(FFplaySetting{
PathToFile: file.Path,
})
fyne.Do(func() {
buttonPlay.Enable()
})
}()
})
buttonRemove := widget.NewButtonWithIcon("", theme.Icon(theme.IconNameDelete), func() {
items.itemsContainer.Remove(content)
items.itemsContainer.Refresh()
delete(items.items, nextId)
})
buttonRemove.Importance = widget.DangerImportance
content = container.NewVBox(
container.NewBorder(
nil,
nil,
buttonPlay,
buttonRemove,
container.NewHScroll(widget.NewLabel(file.Name)),
),
container.NewHScroll(widget.NewLabel(file.Path)),
container.NewPadded(),
canvas.NewLine(theme.Color(theme.ColorNameFocus)),
container.NewPadded(),
)
items.itemsContainer.Add(content)
items.items[nextId] = NewItemToConvert(file, content)
items.nextId++
}
func (items *ItemsToConvert) GetItems() map[int]ItemToConvertContract {
return items.items
}
func (items *ItemsToConvert) AfterAddingQueue() {
if items.isAutoRemove {
items.clear()
}
}
func (items *ItemsToConvert) clear() {
items.itemsContainer.RemoveAll()
items.items = map[int]ItemToConvertContract{}
}
type ItemToConvertContract interface {
GetFile() *File
GetContent() *fyne.Container
}
type ItemToConvert struct {
file *File
content *fyne.Container
}
func NewItemToConvert(file *File, content *fyne.Container) *ItemToConvert {
return &ItemToConvert{
file: file,
content: content,
}
}
func (item ItemToConvert) GetFile() *File {
return item.file
}
func (item ItemToConvert) GetContent() *fyne.Container {
return item.content
}