gui-for-ffmpeg/handler/convertor_windows.go
Leonid Nikitin 306383449a
Add FFplay support to the application
Integrated FFplay functionality across the application. This includes support for setting up the FFplay path and invoking FFplay for media playback.
2025-05-19 22:49:09 +05:00

195 lines
4.1 KiB
Go

//go:build windows
// +build windows
package handler
import (
"archive/zip"
"errors"
"fyne.io/fyne/v2"
"fyne.io/fyne/v2/canvas"
"fyne.io/fyne/v2/widget"
"git.kor-elf.net/kor-elf/gui-for-ffmpeg/kernel"
"github.com/nicksnyder/go-i18n/v2/i18n"
"io"
"net/http"
"os"
"path/filepath"
"strings"
)
func getPathsToFF() []kernel.FFPathUtilities {
return []kernel.FFPathUtilities{{FFmpeg: "ffmpeg\\bin\\ffmpeg.exe", FFprobe: "ffmpeg\\bin\\ffprobe.exe", FFplay: "ffmpeg\\bin\\ffplay.exe"}}
}
func (h ConvertorHandler) downloadFFmpeg(progressBar *widget.ProgressBar, progressMessage *canvas.Text) (err error) {
isDirectoryFFmpeg := isDirectory("ffmpeg")
if isDirectoryFFmpeg == false {
err = os.Mkdir("ffmpeg", 0777)
if err != nil {
return err
}
}
progressMessage.Text = h.app.GetLocalizerService().GetMessage(&i18n.LocalizeConfig{
MessageID: "downloadRun",
})
fyne.Do(func() {
progressMessage.Refresh()
})
err = downloadFile("ffmpeg/ffmpeg.zip", "https://github.com/BtbN/FFmpeg-Builds/releases/download/latest/ffmpeg-master-latest-win64-gpl.zip", progressBar)
if err != nil {
return err
}
progressMessage.Text = h.app.GetLocalizerService().GetMessage(&i18n.LocalizeConfig{
MessageID: "unzipRun",
})
fyne.Do(func() {
progressMessage.Refresh()
})
err = unZip("ffmpeg/ffmpeg.zip", "ffmpeg", progressBar)
if err != nil {
return err
}
_ = os.Remove("ffmpeg/ffmpeg.zip")
progressMessage.Text = h.app.GetLocalizerService().GetMessage(&i18n.LocalizeConfig{
MessageID: "testFF",
})
fyne.Do(func() {
progressMessage.Refresh()
})
err = h.saveSettingFFPath(
"ffmpeg/ffmpeg-master-latest-win64-gpl/bin/ffmpeg.exe",
"ffmpeg/ffmpeg-master-latest-win64-gpl/bin/ffprobe.exe",
"ffmpeg/ffmpeg-master-latest-win64-gpl/bin/ffplay.exe",
)
if err != nil {
return err
}
progressMessage.Text = h.app.GetLocalizerService().GetMessage(&i18n.LocalizeConfig{
MessageID: "completedQueue",
})
fyne.Do(func() {
progressMessage.Refresh()
})
return nil
}
func downloadFile(filepath string, url string, progressBar *widget.ProgressBar) (err error) {
progressBar.Value = 0
progressBar.Max = 100
req, err := http.NewRequest("GET", url, nil)
if err != nil {
return err
}
resp, err := http.DefaultClient.Do(req)
if err != nil {
return err
}
defer resp.Body.Close()
f, err := os.OpenFile(filepath, os.O_CREATE|os.O_WRONLY, 0644)
if err != nil {
return err
}
defer f.Close()
buf := make([]byte, 32*1024)
var downloaded int64
for {
n, err := resp.Body.Read(buf)
if err != nil {
if err == io.EOF {
break
}
return err
}
if n > 0 {
f.Write(buf[:n])
downloaded += int64(n)
progressBar.Value = float64(downloaded) / float64(resp.ContentLength) * 100
fyne.Do(func() {
progressBar.Refresh()
})
}
}
return nil
}
func unZip(fileZip string, directory string, progressBar *widget.ProgressBar) error {
progressBar.Value = 0
progressBar.Max = 100
fyne.Do(func() {
progressBar.Refresh()
})
archive, err := zip.OpenReader(fileZip)
if err != nil {
return err
}
defer archive.Close()
totalBytes := int64(0)
for _, f := range archive.File {
totalBytes += int64(f.UncompressedSize64)
}
unpackedBytes := int64(0)
for _, f := range archive.File {
filePath := filepath.Join(directory, f.Name)
if !strings.HasPrefix(filePath, filepath.Clean(directory)+string(os.PathSeparator)) {
return errors.New("invalid file path")
}
if f.FileInfo().IsDir() {
os.MkdirAll(filePath, os.ModePerm)
continue
}
if err := os.MkdirAll(filepath.Dir(filePath), os.ModePerm); err != nil {
return err
}
dstFile, err := os.OpenFile(filePath, os.O_WRONLY|os.O_CREATE|os.O_TRUNC, f.Mode())
if err != nil {
return err
}
fileInArchive, err := f.Open()
if err != nil {
return err
}
bytesRead, err := io.Copy(dstFile, fileInArchive)
if err != nil {
return err
}
unpackedBytes += bytesRead
progressBar.Value = float64(unpackedBytes) / float64(totalBytes) * 100
fyne.Do(func() {
progressBar.Refresh()
})
dstFile.Close()
fileInArchive.Close()
}
return nil
}
func isDirectory(path string) bool {
fileInfo, err := os.Stat(path)
if err != nil {
return false
}
return fileInfo.IsDir()
}