gui-for-ffmpeg/kernel/layout.go
Leonid Nikitin a1c9143685
Added queues.
Reworked the architecture.
2024-02-17 19:08:58 +06:00

289 lines
7.4 KiB
Go

package kernel
import (
"bufio"
"errors"
"fyne.io/fyne/v2"
"fyne.io/fyne/v2/canvas"
"fyne.io/fyne/v2/container"
"fyne.io/fyne/v2/theme"
"fyne.io/fyne/v2/widget"
"github.com/nicksnyder/go-i18n/v2/i18n"
"image/color"
"io"
"regexp"
"strconv"
"strings"
)
type LayoutContract interface {
SetContent(content fyne.CanvasObject) *fyne.Container
NewProgressbar(queueId int, totalDuration float64) ProgressContract
ChangeQueueStatus(queueId int, queue *Queue)
}
type Layout struct {
layout *fyne.Container
queueLayoutObject QueueLayoutObjectContract
localizerService LocalizerContract
}
func NewLayout(queueLayoutObject QueueLayoutObjectContract, localizerService LocalizerContract) *Layout {
layout := container.NewAdaptiveGrid(2, widget.NewLabel(""), container.NewVScroll(queueLayoutObject.GetCanvasObject()))
return &Layout{
layout: layout,
queueLayoutObject: queueLayoutObject,
localizerService: localizerService,
}
}
func (l Layout) SetContent(content fyne.CanvasObject) *fyne.Container {
l.layout.Objects[0] = content
return l.layout
}
func (l Layout) NewProgressbar(queueId int, totalDuration float64) ProgressContract {
progressbar := l.queueLayoutObject.GetProgressbar(queueId)
return NewProgress(totalDuration, progressbar, l.localizerService)
}
func (l Layout) ChangeQueueStatus(queueId int, queue *Queue) {
l.queueLayoutObject.ChangeQueueStatus(queueId, queue)
}
type QueueLayoutObjectContract interface {
GetCanvasObject() fyne.CanvasObject
GetProgressbar(queueId int) *widget.ProgressBar
ChangeQueueStatus(queueId int, queue *Queue)
}
type QueueLayoutObject struct {
QueueListContract QueueListContract
queue QueueListContract
container *fyne.Container
items map[int]QueueLayoutItem
localizerService LocalizerContract
layoutLocalizerListener LayoutLocalizerListenerContract
}
type QueueLayoutItem struct {
CanvasObject fyne.CanvasObject
ProgressBar *widget.ProgressBar
StatusMessage *canvas.Text
MessageError *canvas.Text
}
func NewQueueLayoutObject(queue QueueListContract, localizerService LocalizerContract, layoutLocalizerListener LayoutLocalizerListenerContract) *QueueLayoutObject {
title := widget.NewLabel(localizerService.GetMessage(&i18n.LocalizeConfig{MessageID: "queue"}) + ":")
title.TextStyle.Bold = true
layoutLocalizerListener.AddItem("queue", title)
queueLayoutObject := &QueueLayoutObject{
queue: queue,
container: container.NewVBox(title),
items: map[int]QueueLayoutItem{},
localizerService: localizerService,
layoutLocalizerListener: layoutLocalizerListener,
}
queue.AddListener(queueLayoutObject)
return queueLayoutObject
}
func (o QueueLayoutObject) GetCanvasObject() fyne.CanvasObject {
return o.container
}
func (o QueueLayoutObject) GetProgressbar(queueId int) *widget.ProgressBar {
if item, ok := o.items[queueId]; ok {
return item.ProgressBar
}
return widget.NewProgressBar()
}
func (o QueueLayoutObject) Add(id int, queue *Queue) {
progressBar := widget.NewProgressBar()
statusMessage := canvas.NewText(o.getStatusTitle(queue.Status), theme.PrimaryColor())
messageError := canvas.NewText("", theme.ErrorColor())
content := container.NewVBox(
container.NewHScroll(widget.NewLabel(queue.Setting.VideoFileInput.Name)),
progressBar,
container.NewHScroll(statusMessage),
container.NewHScroll(messageError),
canvas.NewLine(theme.FocusColor()),
container.NewPadded(),
)
o.items[id] = QueueLayoutItem{
CanvasObject: content,
ProgressBar: progressBar,
StatusMessage: statusMessage,
MessageError: messageError,
}
o.container.Add(content)
}
func (o QueueLayoutObject) Remove(id int) {
if item, ok := o.items[id]; ok {
o.container.Remove(item.CanvasObject)
o.items[id] = QueueLayoutItem{}
}
}
func (o QueueLayoutObject) ChangeQueueStatus(queueId int, queue *Queue) {
if item, ok := o.items[queueId]; ok {
statusColor := o.getStatusColor(queue.Status)
item.StatusMessage.Text = o.getStatusTitle(queue.Status)
item.StatusMessage.Color = statusColor
item.StatusMessage.Refresh()
if queue.Error != nil {
item.MessageError.Text = queue.Error.Error()
item.MessageError.Color = statusColor
item.MessageError.Refresh()
}
}
}
func (o QueueLayoutObject) getStatusColor(status StatusContract) color.Color {
if status == StatusType(Error) {
return theme.ErrorColor()
}
if status == StatusType(Completed) {
return color.RGBA{R: 49, G: 127, B: 114, A: 255}
}
return theme.PrimaryColor()
}
func (o QueueLayoutObject) getStatusTitle(status StatusContract) string {
return o.localizerService.GetMessage(&i18n.LocalizeConfig{MessageID: status.name()})
}
type Progress struct {
totalDuration float64
progressbar *widget.ProgressBar
protocol string
localizerService LocalizerContract
}
func NewProgress(totalDuration float64, progressbar *widget.ProgressBar, localizerService LocalizerContract) Progress {
return Progress{
totalDuration: totalDuration,
progressbar: progressbar,
protocol: "pipe:",
localizerService: localizerService,
}
}
func (p Progress) GetProtocole() string {
return p.protocol
}
func (p Progress) Run(stdOut io.ReadCloser, stdErr io.ReadCloser) error {
isProcessCompleted := false
var errorText string
p.progressbar.Value = 0
p.progressbar.Max = p.totalDuration
p.progressbar.Refresh()
progress := 0.0
go func() {
scannerErr := bufio.NewReader(stdErr)
for {
line, _, err := scannerErr.ReadLine()
if err != nil {
if err == io.EOF {
break
}
continue
}
data := strings.TrimSpace(string(line))
errorText = data
}
}()
scannerOut := bufio.NewReader(stdOut)
for {
line, _, err := scannerOut.ReadLine()
if err != nil {
if err == io.EOF {
break
}
continue
}
data := strings.TrimSpace(string(line))
if strings.Contains(data, "progress=end") {
p.progressbar.Value = p.totalDuration
p.progressbar.Refresh()
isProcessCompleted = true
break
}
re := regexp.MustCompile(`frame=(\d+)`)
a := re.FindAllStringSubmatch(data, -1)
if len(a) > 0 && len(a[len(a)-1]) > 0 {
c, err := strconv.Atoi(a[len(a)-1][len(a[len(a)-1])-1])
if err != nil {
continue
}
progress = float64(c)
}
if p.progressbar.Value != progress {
p.progressbar.Value = progress
p.progressbar.Refresh()
}
}
if isProcessCompleted == false {
if len(errorText) == 0 {
errorText = p.localizerService.GetMessage(&i18n.LocalizeConfig{
MessageID: "errorConverter",
})
}
return errors.New(errorText)
}
return nil
}
type LayoutLocalizerItem struct {
messageID string
object *widget.Label
}
type LayoutLocalizerListener struct {
itemCurrentId int
items map[int]*LayoutLocalizerItem
}
type LayoutLocalizerListenerContract interface {
AddItem(messageID string, object *widget.Label)
}
func NewLayoutLocalizerListener() *LayoutLocalizerListener {
return &LayoutLocalizerListener{
itemCurrentId: 0,
items: map[int]*LayoutLocalizerItem{},
}
}
func (l LayoutLocalizerListener) AddItem(messageID string, object *widget.Label) {
l.itemCurrentId += 1
l.items[l.itemCurrentId] = &LayoutLocalizerItem{messageID: messageID, object: object}
}
func (l LayoutLocalizerListener) Change(localizerService LocalizerContract) {
for _, item := range l.items {
item.object.Text = localizerService.GetMessage(&i18n.LocalizeConfig{MessageID: item.messageID})
item.object.Refresh()
}
}