gui-for-ffmpeg/kernel/queue.go

126 lines
2.2 KiB
Go

package kernel
import (
"errors"
)
type Queue struct {
Setting *ConvertSetting
Status StatusContract
Error error
}
type StatusContract interface {
Name() string
Ordinal() int
}
const (
Waiting = iota
InProgress
Completed
Error
)
type StatusType uint
var statusTypeStrings = []string{
"waiting",
"inProgress",
"completed",
"error",
}
func (status StatusType) Name() string {
return statusTypeStrings[status]
}
func (status StatusType) Ordinal() int {
return int(status)
}
type QueueListenerContract interface {
Add(key int, queue *Queue)
Remove(key int)
}
type QueueListContract interface {
AddListener(queueListener QueueListenerContract)
GetItems() map[int]*Queue
Add(setting *ConvertSetting)
Remove(key int)
GetItem(key int) (*Queue, error)
Next() (key int, queue *Queue)
}
type QueueList struct {
currentKey *int
items map[int]*Queue
queueListener map[int]QueueListenerContract
}
func NewQueueList() *QueueList {
currentKey := 0
return &QueueList{
currentKey: &currentKey,
items: map[int]*Queue{},
queueListener: map[int]QueueListenerContract{},
}
}
func (l QueueList) GetItems() map[int]*Queue {
return l.items
}
func (l QueueList) Add(setting *ConvertSetting) {
queue := Queue{
Setting: setting,
Status: StatusType(Waiting),
}
*l.currentKey += 1
l.items[*l.currentKey] = &queue
l.eventAdd(*l.currentKey, &queue)
}
func (l QueueList) Remove(key int) {
if _, ok := l.items[key]; ok {
delete(l.items, key)
l.eventRemove(key)
}
}
func (l QueueList) GetItem(key int) (*Queue, error) {
if item, ok := l.items[key]; ok {
return item, nil
}
return nil, errors.New("key not found")
}
func (l QueueList) AddListener(queueListener QueueListenerContract) {
l.queueListener[len(l.queueListener)] = queueListener
}
func (l QueueList) eventAdd(key int, queue *Queue) {
for _, listener := range l.queueListener {
listener.Add(key, queue)
}
}
func (l QueueList) eventRemove(key int) {
for _, listener := range l.queueListener {
listener.Remove(key)
}
}
func (l QueueList) Next() (key int, queue *Queue) {
statusWaiting := StatusType(Waiting)
for key, item := range l.items {
if item.Status == statusWaiting {
return key, item
}
}
return -1, nil
}